![]() ![]() Game:GetService(“MessagingService”):SubscribeAsync(“Servers”, function(message) TeleportService:TeleportToPrivateServer(placeId, rver1, ) Game.ReplicatedStorage:WaitForChild(‘RemoteEvent’).OnServerEvent:Connect(function(player, server) Local accesscode, privateServerId3 = teleportService:ReserveServer(placeId)ĭataStore:SetAsync(‘serverTable’, servers) Local accesscode, privateServerId2 = teleportService:ReserveServer(placeId) Local accessCode, privateServerId = teleportService:ReserveServer(placeId) de1 = de1 or nil – the ‘or nil’ is just for safety rver1 = rver1 or nil – the ‘or nil’ is just for safety Warn('serverTable encountered a getasync issue: ’ … e) ServerTable = dataStore:GetAsync(‘serverTable’) Local servers = require(game.ReplicatedStorage:WaitForChild(‘Servers’)) Local placeId = game.ReplicatedStorage:WaitForChild(‘id’).Value Local ms = game:GetService(“MessagingService”) Local DSS = game:GetService(“DataStoreService”) Local dataStore = datastoreService:GetGlobalDataStore(‘Servers’) Local teleportService = game:GetService(‘TeleportService’) Local datastoreService = game:GetService(‘DataStoreService’) :FireServer(3)įor i,v in pairs(.ScrollingFrame:GetChildren())do ![]() 2.MouseButton1Click:Connect(function()ĭisableOthers(‘Server2’) script.Play:Play() If v:IsA(‘ImageButton’) and v.Name ~= exception then –:FireServer(1)įor i,v in pairs(:GetChildren())do Local tween = game:GetService(‘TweenService’):Create(part, tweenInfo, goal) ![]() Updates = script.Parent:WaitForChild(‘Updates’), KingsLanding = script.Parent:WaitForChild(‘KingsLanding’),Ĭredits = script.Parent:WaitForChild(‘Credits’), Game:GetService(‘StarterGui’):SetCoreGuiEnabled(, false) Local hubHandle = workspace:WaitForChild(‘HUB’) I’m not entirely sure, I’m not a scripter just trying to fix an old friends script for my usage, these are the only two other scripts in game besides the one I’ve shown, apologies for not being able to narrow it down. ![]()
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